Source of Inspiration
Similar to others in the past, I had a bit of trouble initially trying to find a subject for my character. I need to focus on something other than a character model based on a human, so I decided to focus on a cool animal creature I could make based on the patterns around me.
In order to find inspiration, I took a walk around campus for about 15 to 30 minutes, to figure out what I could use to create a new character. I found some images that I thought were good, some of which I may use for a future blog post.
The design I used came from the floors in Butterfly cafe. I noticed how some of the tiles, despite being the same size, were uneven in how they were ordered. Also, notice how I took a picture of just one group of colored hexagon throughout the entire floor section I took a picture of. The design ties in to my sketch later on.For the most part, I felt like I brought this element of design to how I sketched my character for this blog post.
Sketches/Proof of Concept
Originally for my sketch, I wanted to make a bee or a wasp, as the hexagons link to honeycombs. However, I also recalled how the designs on turtle shells often resemble hexagons, so I decided to go with turtles for inspiration.
I took inspiration from both land and sea turtles, as well as the idea of shells being armor. I also added different sketches showing the details of both land and sea legs that play into the concept of my turtle character as a whole.
Character Background & Game Theory
Basing this off of Lee Sheldon's readings, I have sorted my explanations into the five categories he touched on, being Physical, Sociological, Psychological, Character Growth, Character Development.
Physical: Being that my character is a turtle, it is a given that he is not as fast as some of the characters I've created in the past. However, what my turtle lacks in speed, he makes up for in defense, given the design of the shell and skin.
Sociological: My turtle is a part of a royal guard of turtles that defend an undersea kingdom. This turtle in particular was born with the abilities to traverse on both land and sea, as well as being able to generate forcefields or barriers from the scales on its shell. For some reason, at birth this turtle was given the gift of magical protection, and gained the ability to switch from land to sea and protect using his shell at will. Who knows, maybe flight is a possibility one day as well.
Psychological: He is very timid and calm, and tries to keep hold under pressure. Despite being given this power, he still needs to train with it and teach himself how to use it. If too exhausted or if lacking focus, especially hard during a stressful situation, the forcefield will crack and shatter if damaged enough, or if focus is lost for long enough. So, he has trained to better keep his cool and earn his power.
Character Growth: As he uses his powers more, as well as growing more confident in whom he is, his shell becomes more durable, and his skin becomes more potent when using his power. He becomes faster, ready to help, instead of being frozen in fear. His legs become stronger, and can hold ground when using his powers, far better than when he started out. The emotions my character feels helps him grow and hone his powers. The more scared he is, the weaker he is, but the works inversely as well. The stronger he is is based on how courageous and brave he feels.
Character Development/Progression: He starts out timid, but as he learns to protect his friends, his confidence and courage slowly overpowers the fear in his heart. This fear started from his failure to protect anyone, despite his powers, and has stuck with the character since the traumatic event.
Overall, I have enjoyed creating this character, as well as focusing on their motivations. I need to focus on that more in the future characters that I create.



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